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Title
AI Video Game Legacy Assets Classifier
Language
English
Description (en)
Our department collects vast chunks of assorted data from legacy servers left over after teams disband and/or studios close. In most cases the domain experts that created that data and knew how to use it moved on resulting in a loss of the knowledge needed to make sense of it. Our solution to this issue was to train an AI model that could help identify and classify this data and subsequently feed the output to our catalog application. Our demonstration would show how our model was trained, how it carries out predictions, and how well it performs on those predictions. To illustrate performance we will present confusion matrices, F1 scores, and precision-recall graphs. We will also outline future plans regarding model improvements and uses.
Keywords (en)
machine learning, data dumps, legacy, classification, artificial intelligence, video games
Author of the digital object
Stefan  Serbicki  (Electronic Arts.)
Format
application/pdf
Size
292.4 kB
Licence Selected
CC BY 4.0 International
Conferences
Conference 2021
Content
Details
Uploader
Object type
PDFDocument
Format
application/pdf
Created
23.02.2022 01:40:58
Metadata