Description (en)
Todays digital preservation practice focuses mostly on fixed or complete objects, which are defined by their manifestation as files or records with the assumption that if one has the file(s) at hand, the preservation or curational effort can be focused on the local content only. With increasing importance of networked objects or software, object boundaries appear increasingly “blurry”: for instance, many software applications are staged to look and be- have like locally running binaries, when in fact an orchestration of networked processes is required for their operation. To cope with apparently infinite objects and their increasing complexity, this paper explores an expanded definition of object boundaries for performative objects.